
Trials Day
This page contains information about Trials Day.
On Trials Day, you'll have the opportunity to:
- Work on your car.
No, you shouldn't be just starting to work on your car. Your car
should be mostly built by this time.
Trials day is a time for getting your car within specs, for fine-tuning
activities like axle and wheel polishing, and that sort of thing.
Many people bring tools and supplies for performing these final adjustments.
- Weigh your car
Not everyone has a scale at home that is accurate to 1/10 of an
ounce. But scrambling to add weight at the last minute on Race Day
is not a sound strategy.
Thus, this is a good time to use the official scale to weigh
your car. Typically a car will weigh between 1 and 4 ounces after
you've sculpted the car body, so bring extra weight to add. You want
your car to weigh as close to 5 ounces as you can get it.
- Measure your car
This you can do at home, but it doesn't hurt to place your car
inside the official "box" to make sure you're okay.
- Test drive your car
Possibly the saddest sight on Race Day is a car that can't make it
all the way down the track.
There's only one way to be absolutely certain that your car is
road-ready, and that's to run it down the track a few times. There's
no better time to do this than Trials Day.
Test Driving Rules
Contestants are subject to the following rules when test-driving
their cars.
- Cars may not test-drive with cars against which they will race on
Race Day. Specifically, this means that:
- Cars from the same Den may not test-drive against each other
- Cars from the same Grade may not test-drive against each other
- Cars competing in the Open Competition may not test-drive against
each other.
On the other hand, the following are allowed:
- Cars from different grades may test-drive against each other
- Cars in the Scout competitions may test-drive against cars from
the Open Competition
- Cars in either competition may test-drive against cars which are
not competing
Thus, if a Scout brings his new car for the Scout
competition and an old car for the Open competition, he may
test-drive them against each other. Further, if a Scout builds two
new cars, one for each competition, he may test-drive them together
also.
- All contestants must be outside of the racing area when they are
not test-driving. Thus, at any given moment, there will be at most
five people in the racing area: The three (or fewer) contestants who
are test-driving, one adult at the starting line, and another
adult at the finish line.
Last updated December 7, 2001, 10:00 AM
Copyright 1998 © by Cory Young. All rights reserved.
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